Our Solution to the Game Review Problem

Our Solution to the Game Review Problem

For those who don’t know me, I have a very short list of things I can’t stand: people being dicks and whining.… Read more...

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Reviews in Haiku – May 2016

Reviews in Haiku – May 2016

// < !).push({}); // ]]> Just in case you were wondering, my stance on video game reviews hasn’t changed after my rant last month.… Read more...

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6 Reasons Why I Hate Video Game Reviews

6 Reasons Why I Hate Video Game Reviews

// < !).push({}); // ]]> This may come as a surprise, but I hate video game reviews. I’m not a fan of reading them.… Read more...

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Review: Stardew Valley (PC): Starting Over Again

Review: Stardew Valley (PC): Starting Over Again

// < !).push({}); // ]]> Maybe I’m just bad at paying attention, but I feel like Stardew Valley came out of nowhere.… Read more...

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Review: XCOM 2 (PC): Back in the Fight

Review: XCOM 2 (PC): Back in the Fight

// < !).push({}); // ]]> It’s been a while since I’ve been legitimately excited about a game’s release.… Read more...

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Review: Drunken Robot Pornography (PC): Lasers and Floozies

Review: Drunken Robot Pornography (PC): Lasers and Floozies

// < !).push({}); // ]]> While perusing an old Steam sale, a very interesting title caught my eye: Drunken Robot Pornography, a game by Dejobaan Games and self-described bullet hell style shoot ‘em up.… Read more...

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Review: Fallout 4 (PC) – Part 2: A Wasteland Unfamiliar

Review: Fallout 4 (PC) – Part 2: A Wasteland Unfamiliar

// < !).push({}); // ]]> After all the blinding hype dust has settled and I’ve just finally managed to beat the game myself, I stand by my initial assessment that Fallout 4 is pretty dope.… Read more...

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Review: Aviary Attorney (PC): Winged Justice

Review: Aviary Attorney (PC): Winged Justice

// < !).push({}); // ]]> The world of birds is not a complex one. As long as one can flap, feed, and understand basic migration patterns, there’s a fighting chance at survival.… Read more...

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Review: The Witcher 3: Wild Hunt (PC): For Those We Love

Review: The Witcher 3: Wild Hunt (PC): For Those We Love

// < !).push({}); // ]]> I know it’s been a couple of months since Geralt returned in The Witcher 3: Wild Hunt, but in my defense, there’s a lot to do this time around.… Read more...

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Review: PAYDAY 2 – The Point Break Heists DLC

Review: PAYDAY 2 – The Point Break Heists DLC

// < !).push({}); // ]]> It wouldn’t be a good day unless Starbreeze and OVERKILL churned out some crazy new content for their hit cooperative heisting FPS PAYDAY 2.… Read more...

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Review: Total War: ATTILA – Age of Charlemagne DLC

Review: Total War: ATTILA – Age of Charlemagne DLC

// < !).push({}); // ]]> With Creative Assembly‘s ever-growing list of Total War titles, it’s becoming evident that the historical timeline throughout the series is filling in.… Read more...

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Review: Port of Call (PC): Storytelling Through Gaming

Review: Port of Call (PC): Storytelling Through Gaming

// < !).push({}); // ]]>For the past several months, I’ve found myself embroiled in games that take up quite a bit of my time: Destiny, with its constant daily questing and new content; Fallout 4, which simply demands to be binged upon; the Civilization series, where one playthrough will take at least a day.… Read more...

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Review: Fallout 4 (PC) – Part 1: On Thin Ice

Review: Fallout 4 (PC) – Part 1: On Thin Ice

// < !).push({}); // ]]>It’s here. It’s finally here. Even after almost twenty hours of playing, my head is still reeling from the awesomeness that is Fallout 4, having only scratched the surface.… Read more...

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Review: Lethis – Path of Progress (PC): For the Empire

Review: Lethis – Path of Progress (PC): For the Empire

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It’s been far too long since Impressions Games disappeared, and with it, such classics as Pharaoh, Zeus, and Emperor: Rise of the Middle Kingdom.… Read more...

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Review: Kingdom (PC): No Crown, No Monarch

Review: Kingdom (PC): No Crown, No Monarch

// < !).push({}); // ]]> Being a monarch is hard work, especially when you’re without any loyal subjects.… Read more...

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Review: Chroma Squad (PC): For Justice and Friendship

Review: Chroma Squad (PC): For Justice and Friendship

After enough grief from their director, five talented stunt actors decide to take matters into their own hands, starting their own studio and action-packed TV show. Where Millennials like myself had the Power Rangers back in the '90s, Behold Studios gives us Chroma Squad, a tactical RPG where you control this quintet of do-gooders in their rise to glory--or at least television fame.

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Review: Guild of Dungeoneering (PC): Prepare Thyselves

Review: Guild of Dungeoneering (PC): Prepare Thyselves

Sometimes, it's good to be the bad guy. Beyond its child-like veneer, it's hard to remember that you are the dungeon master in Gambrinous' Guild of Dungeoneering, a rogue-like dungeon crawler where you build your domain with powerful cards, laying the path for adventurers you wanna rough up for the sake of experience. But you don't want to kill them--if only for the sake of not letting all that experience go to waste.

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Review: Mount & Blade: Viking Conquest – Reforged Edition (PC)

Review: Mount & Blade: Viking Conquest – Reforged Edition (PC)

Since its initial release in 2008, Mount & Blade has been sort of a sleeping giant, going from unheard of to household name what seemed like overnight. Since then, the franchise has grown primarily with expansion Mount & Blade: Warband and add-ons (that is total conversions made by other studios dabbling with TaleWorlds' game engine) such as Napoleonic Wars or standalones such as Caribbean! Viking Conquest is but one of the latest additions, developed by Brytenwalda--and recently rereleased, refreshed and reforged for battle.

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Review: Total War: ATTILA (PC): The End is Nigh

Review: Total War: ATTILA (PC): The End is Nigh

"The air was filled with smoke and blood." There seems to be a lot of that in Creative Assembly's latest strategy title Total War: ATTILA, which--as you can imagine--takes place at the beginning of the end for the Roman Empire. 

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Review: Armello (PC): Of Wyld and Rot

Review: Armello (PC): Of Wyld and Rot

Day breaks over the land of Armello. Birds awaken and take flight over lush forests and rolling hills. But all is not well. In the heart of the kingdom, behind the walls of a great stone fortress, the King lay ill; the disease, known only as the Rot, claiming both his strength and his mind. As his body wastes away, the once-proud lion issues insane decrees while his armored hounds roam the countryside.

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Review: Xenonauts (PC): A Blast From The Past

Review: Xenonauts (PC): A Blast From The Past

Xenonauts is a non-canon throwback to the classic XCOM: UFO Defense in aesthetic, difficulty, and execution. You find yourself as a commander of an international paramilitary organization during the Cold War, dedicated to repelling spacemen from beyond the stars. You choose a location to set up your HQ, build extra facilities, plan squad loadouts, hire and fire support staff, and manage research and development--to name just some of your new responsibilities. Your objective, as you can imagine, is to keep the aliens from conquering Earth. Each playthrough follows the same rough story and difficulty progression, but the circumstances and outcomes can vary dramatically depending how well you can react to everything the game throws at you.

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Review: Halfway (PC)

Review: Halfway (PC)

There's nothing worse than talking to someone who doesn't answer back. Well, I guess unless it's an emergency and you need help. In deep space. On a derelict ship. With a bunch of your former crewmates wanting to tear you limb from limb, for some reason.

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Review: Star Wars: Galactic Battlegrounds Saga (PC): Strategize, You Must

Review: Star Wars: Galactic Battlegrounds Saga (PC): Strategize, You Must

May the Fourth be with you, friends. I know this is a little late in the day, but--and in fairness--I'm not gonna be writing about anything new. In fact, this classic game from LucasArts might prompt some of you to dust off some old CDs (or find a digital copy on GOG or something like I did) at the mere mention of it. Indeed, I'm talking about none other than Star Wars: Galactic Battlegrounds.

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Review: Pillars of Eternity (PC): On Spirits and Watchers

Review: Pillars of Eternity (PC): On Spirits and Watchers

I will admit, I was but a wee lad when Baldur’s Gate first came out back in 1998. I watched my father play it and gave  it a try myself (as good as a six-year-old could, at least) and I remember being so enraptured by the story and universe. Aside from the lore of Warcraft, it was Baldur’s Gate that helped shape my understanding of high fantasy--not Lord of the Rings, as many people seem surprised by.

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