Anthony "Tony" Magestro--or known on the field of battle as Metzge--is an avid writer, gamer, and entrepreneur. When he's not writing, gaming, or entrepreneuring, he enjoys cooking, trippy movies, and trying to be awesome to varying degrees of success. Feel free to check out his LinkedIn page, especially if you need freelance help with content writing or digital marketing. Or just like to network, that's fine too.
If you’re a kid from the 90s, chances are you’re familiar with classic 8/16/32-bit 2D roleplaying games like the Legend of Zelda series–my own personal childhood favorite. With all this fancy processing power today, it wouldn’t seem likely that we’d revert back to the graphics of yesteryear but Heart Machine, the developer behind Hyper Light Drifter, proves to us that visual simplicity can still be vivid and immersive.
From the game’s official Kickstarter page:
Hyper Light Drifter is a 2D Action RPG in the vein of the best 8-bit and 16-bit classics, with modernized mechanics and designs on a much grander scale.
Visions for this game have been fluttering in my skull for ages; something dark and fantastic, with giant forests to navigate, huge floating structures to explore, deep crumbling ruins to loot, massive throngs of enemies to rend, and behemoths both flesh and mechanical to overcome. I want it all to be as beautiful as possible, forging color with the dark and eerie wastes and intimidating landscapes. It plays like the best parts of A Link to the Past and Diablo, evolved: lightning fast combat, more mobility, an array of tactical options, more numerous and intelligent enemies, and a larger world with a twisted past to do it all in.
The Kickstarter campaign will continue until October 12.