‘Battle of Empires : 1914-1918’ devs open up mission design competition

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If you know a thing or two about software development, game (specifically map and mission) design, and World War I, Battle of Empires : 1914-1918 developer Great War Team is enlisting you to the fight for a chance to write your own mission to be included in the game’s final release.

Posted late last month on the Steam discussion boardsGreat War Team issued a challenge to its community for those interested in trying their hands at game development–at least, for a title that’s already offered on Steam Early Access. Entrants need to “invent and describe completely” their entire mission, from the layout of the map and starting positions, the objectives, units present, as well as any dialogue between characters.

The mission has two parameters however:

  1. The mission is a part of the German campaign and, thus, must focus around the German army;
  2. and the mission must be based on real events between 1917 and 1918.

The winner will not only get their mission added to the German campaign, but will also receive a season pass (assuming, with respect to DLC) or the full game (for those who participated but haven’t actually bought the game in Early Access yet), depending on their choice, as well as their name mentioned in the game’s credits.

While the deadline is Sunday, October 11th, entry is as easy as commenting in their official competition discussion; all you really need is a Steam account and fantastic writing skills. Already, people have suggested scenarios such as the Battle of Verdun, or the Battle of Chemin des Dames, but again, to the victor (in this case, the most creative writer–and perhaps one that angles to the Russian front) goes the spoils.

We’ll have to wait and see how this plays out. I will say though: good on Great War Team for including their community and utilizing their talent. Usually I’m pretty critical of when developers use community participation as a sort of gimmick without much impact on the game itself, but it’s rather refreshing to see a developer crowdsource talent like this while taking it seriously.

In case Battle of Empires: 1914-1918 has evaded your radar, t’is a WWI real-time strategy game that uses Men of War‘s proprietary engine, adapting it to retell the stories of conflict enshrouding the early 20th century.

You can pick it up on Steam for the low, low price of $13.99 USD all this weekend, or if you’re just interested in multiplayer skirmishing, a multiplayer-only version is also available for $4.99 USD.

Source: Great War Team (via Steam)

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Anthony Magestro

Anthony "Tony" Magestro--or known on the field of battle as Metzge--is an avid writer, gamer, and entrepreneur. When he's not writing, gaming, or entrepreneuring, he enjoys cooking, trippy movies, and trying to be awesome to varying degrees of success. Feel free to check out his LinkedIn page, especially if you need freelance help with content writing or digital marketing. Or just like to network, that's fine too.