Andy Schuette has been gaming ever since he could hold a SNES controller in his hands and has been loving every minute of it. He's the funniest guy he knows, and the least funny guy everyone else knows.
Game Over (not the best way to open a gaming article but stay with me) is looking for funding for their new project Failsafe. Safe is not the word I would use when describing this game though: between the free-running used to traverse the environment and its massive scale with all its cliffs, ledges, and abysses, it feels like death is one small misstep away.
The player takes the role of Isra who’s looking to explore the desolate planet she calls home after finally being allowed to leave the safety of her village. Though she is being raised to one day lead her people, her dreams have always been grander. She wants to see the world though the same eyes as her uncle. At the end of each cycle he ventures into The Forgotten in order to ensure the survival of the village.
Being raised in her small village, closed off from the rest of the world, curiosity has always gotten the better of Isra. She is constantly being trained and prepped for leadership and never is given time to be a kid. This does not deter her as she makes time to ask questions about The Forgotten, the desolate land beyond the safety of her village.
She hears her uncle talk about his adventures into The Forgotten all the time. Without being able to go she constantly wonders about the validity of the stories and if she will ever be allowed to leave the village and join him.
Isra uses impressive parkour moves and trusty grappling hook to aid in her ventures, she is joined by her robot friend XJ who follows her around and helps gain access to the ancient technology throughout the world. Make sure to put on your completionist hat for this game, as there are many secret areas hidden throughout the world that are only accessible by complex maneuvers performed in special nooks and crannies of the map.
While the moves that Isra pulls off look impressive, they will be much easier for you to control. Failsafe will implement a one-button parkour system that is much more intuitive than having 14 different buttons to hit just to complete a wall-run (the order of which you’ll finally remember as your character is crashing violently into the ground far below).
About the Developer
Game Over may be a smaller indie development firm, but they have a team of well-versed creative minds that have been a part of some big projects in the past, some of which we’ll mention here:
- Ashly Burch will be the voice of Isra, having made a big splash in such games as Borderlands 2, Mortal Kombat X, and Life is Strange. Burch also displayed her voice acting talent as a featured character on the anime show Attack on Titan and, of course as herself in Hey Ash, Whatcha Playin’.
- Her brother, Anthony Burch, is a writer for Failsafe, having been a part of the game design team behind Borderlands 2.
- Fellow writer Beau Sia is also an integral member of the writing team who goes home after a long day at work to see his Tony award that he won for his poetry, as well as having authored A Night Without Armor II: The Revenge and The Undisputed Greatest Writer of All Time.
- Environment artist Makoto Fujiwara, who has worked on such games as Metal Gear Solid 4: Guns of the Patriots and Shadows of the Damned, created the grand world for Isra to explore.
Failsafe is brought together by Creative Director Seiji Tanaka, an animator for Journey, looking to meld the beauty of the genre with the immersive storytelling that Burch and Sia are provenly capable of.
With a capable team, an ambitious project, and the passion to match, Game Over has turned to Kickstarter for the extra cash they need to finish the job (around the tune of $80,000 USD by December 1). From their page: “We here at Game Over want to remain an independent studio so that we can create new and challenging games that do not adhere to mechanical norms and what publishers consider ‘safe’ projects. We want to create games that we as gamers love, and think you will too.” While publishers are often needed to help get smaller studios off the ground, this wouldn’t be the first time an indie studio has sought to leverage fan faith on its talent, recalling the quick save Obsidian‘s fans had by kickstarting Pillars of Eternity, another game that, despite its post-release success, was rejected by publishers in its early development.
Overall Failsafe looks promising with a fun premise of exploration and free-running on a massive scale that evokes memories of games like Shadow of Colossus. Provided they meet their goal (at the time of writing and 11 days left, the campaign’s sitting at around $25,000) Game Over is looking to release Failsafe on PC, Mac, and Linux by Summer 2016, as well as versions for PlayStation 4 and Xbox One, pending negotiation.
Image Credit: Game Over